Thirty safe experiments for children aged 6 to 12, each on a bright printable card, with a guide that tells you exactly what to ask, what will happen and why. No science degree needed, no special kit, and it works in any country.
Kitchen Scientist · Bodhih Pro Kits · 58 by Bodhih Training, trainers to 2,000+ companies since 2008.
Start with kitchen experiments that need no heat: pepper and soap on water, a baking soda and vinegar volcano, magic milk, dancing raisins and a bean in a bag. Ask for a prediction first, then explain in one sentence. The Kitchen Scientist kit from Bodhih Training gives you 30, with printable cards and a parent guide.
Want the full free guide first? Read Easy Science Experiments for Kids at Home (and How to Explain Them).
You did the volcano. It was fun for ninety seconds. A week later your child remembers "it went whoosh" and nothing else, and you are not sure what you were supposed to say.
Search results give you ten steps and a photo, then either no explanation or one that a science teacher would wince at. You don't want to teach your child something they will have to unlearn.
Borax, citric acid, a particular brand of sweet, a product sold in one country only. By the time you have found it the afternoon has gone and so has the enthusiasm.
Some popular experiments involve heat, mould, tiny magnets or chemicals you would rather not have near a seven-year-old. You want someone to have thought about that before you start.
Imagine the next wet Sunday afternoon. Instead of negotiating screen time, you pull a shoebox marked LAB from the cupboard and let your child pick a card. They choose the one with pepper on it. As you ask the question on the card, you notice they are already guessing out loud.
They touch the water with a soapy finger and the pepper shoots to the edge of the plate. There is a gasp. You say one sentence from the guide about water having a stretchy skin, and then you stay quiet, because the guide told you to, and because your child has just asked whether it would work with glitter.
Picture the fridge a month from now. A passport with eleven stamps. A Bold Predictor badge. A bean in a bag with a root as long as a finger. When you open the tracker on a Sunday evening, the dashboard shows which colour family you have not touched yet, and your child chooses next week's experiments without being asked.
And notice what has changed in the way they talk. "I predict." "Let's change one thing." "That's evaporation." Whether you start with a five-minute trick tonight or plan a whole science party for next month, the habit you are building is the same one: guess, test, look closely, explain.
The e-book shows you how. The tools make it happen. Here is exactly what you download.
The guide: methods, worked examples, scripts and exercises
30 bright step-by-step cards in five colour families, three per page: the question, what you need, four steps, the big idea, how long it takes and who leads. Print, cut and keep in the lab box.
Four colourful templates to photocopy as often as you like: My Lab Sheet, Before and After, My Fair Test (with results table and bar chart) and the Watch It Change diary for slow experiments.
A passport page with the Scientist's Promise, two stamp pages covering all 30 experiments, 12 cut-out badges that reward good scientific habits and a certificate for the fridge.
Three wall posters for the kitchen or classroom, starring Hoot, Zest and Fizz.
Four different bingo boards for parties and classes, plus 24 cut-out quiz cards with upside-down answers.
All 30 experiment cards as outlines for black-only printing. Children can colour the pictures in themselves.
Five fillable pages: set up the lab box, tick off a shopping list organised by experiment, plan four weeks and keep short session notes.
All 30 experiments pre-loaded: tick them off, rate them, record predictions, new words and your child's comments. Automatic progress by topic, badge tracking, a question bank, a supplies list and a live dashboard.
One tick-list for the whole kit, grouped into the lab box, buy-once items and fresh items, with amounts in metric and cups and the experiments that use each one.
The accurate science behind all 30 experiments in two or three sentences each, with the one word to teach and three common myths to avoid.
Running orders for a 60-minute science party, a 30-minute rainy-day rescue, a 45-minute lesson for a full class and a six-week science club.
One experiment a day for 30 days, in a sensible order that starts the slow ones early. Imports into Google, Outlook or Apple Calendar with the question and the you-need list in every reminder.
Each chapter opens with a real situation, gives you a method and ends with something to do today, using the tools in your kit.
The four small moves that turn a wow into real learning, with the exact words to say at each one.
The traffic-light rule, the lab rules, allergy checks, your lab box and how to keep the mess on a tray.
Volcano, Magic Milk, Cabbage Colour Lab, Balloon Blow-Up, Naked Egg and Oobleck, each fully explained.
Boats, a Rainbow Tower, Walking Water, the Upside-Down Glass, Pepper Scatter and Dancing Raisins.
Balloon Rocket, Static Magic, the Flipping Arrow, String Telephone, Water Xylophone and Magnet Hunt.
Bean in a Bag, Yeast Balloon, Thirsty Celery, the Nose and Tongue Test, Fingerprint Detective and Glitter Germs.
Rain Cloud in a Jar, Water Cycle in a Bag, Shadow Clock, Salt Crystal String, Tornado in a Bottle and Mud Shake Jar.
Noticing, reasoning and what-if questions, the one-one rule for explaining, and what to do when an experiment flops.
Ready plans for a wet afternoon, a 60-minute science party and a class of forty.
How the passport, stamps and badges move a child from following cards to inventing experiments of their own.
Every outcome is practised with a worked example and a tool, not just described.
People who measure before and after improve faster and can show it. AssessAll, our sister assessment platform, has AI-graded assessments that pair with this kit. Take one now, work through the kit, then re-take it.
Predict. Before anything is poured, the child commits to a guess and a reason. "I think it will sink because it's metal." The guess matters more than being right. A child who has predicted is invested: they lean in, because now they have something at stake. A wrong prediction is the best kind, because surprise is what makes a brain pay attention. Test. Do the thing. Let the child's hands do as much as is safe. Where you can, change only one thing at a time, so you know what caused the result. Scientists call that a fair test. Observe. This is the step most families rush. Slow it down. What do you see? Hear? Feel? Smell? (Not taste, unless the card says it is a tasting experiment.) Draw it. Count it. Measure it with a ruler or a timer.
| Free templates and typical advice | This kit | |
|---|---|---|
| Explanations | Steps and a photo, with no explanation or a shaky one | Accurate, age-appropriate science for every experiment, plus fuller notes for adults and the myths to avoid |
| Method | A list of activities | Predict, test, observe, explain: scripts, lab sheets and a poster that teach children how scientists think |
| Materials | Specialist or single-country ingredients | Household items only, with international names (cornflour or cornstarch) and metric and cup measures |
| Safety | Rarely mentioned | Traffic-light labels on every card, allergy flags, no flame, no hazardous chemicals, adult steps marked |
| Motivation | One-off activity | Passport, 30 stamps, 12 badges, certificate, bingo and quiz cards |
| Printing | Full-colour only | Colour set plus an ink-saver set; A4 and US Letter with fit to page |
Bodhih Training has designed and delivered corporate programmes since 2008. Bodhih Pro Kits package what works in those workshops into a guide plus the exact tools we use, so you can apply it the same day without a facilitator in the room.
Name, email and country. UPI, card or netbanking in India; international cards everywhere else. No account to create.
Your download page opens at once, with every file and a one-click ZIP. A permanent link lands in your inbox too.
Start with the quick-start chapter, then the main spreadsheet or planner. Most buyers use something from the kit the same day.
Download the kit, print one page of cards and let your child choose. Whether you begin with a five-minute trick this evening or a full science afternoon at the weekend, you will hear the same thing by the end: "Can we do another one?"
Personal licence for the buyer's own use (and use with your own family, class or club where the kit says so). Please don't share or resell the files. Team and company licences: solutions@bodhih.com.
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It is designed for children aged 6 to 12 working with an adult. Six and seven-year-olds will need you to read the cards and scribe on the lab sheets; ten to twelve-year-olds can lead most experiments themselves and will enjoy the fair-test sheet and the fuller science notes.
No. Everything is an ordinary household or supermarket item: vinegar, baking soda, milk, food colouring, balloons, string, salt, dried beans and so on. The shopping list cheat sheet shows what you probably have already, and eight experiments need no shopping at all.
They were chosen to avoid flame, cookers and hazardous chemicals, and every card shows whether the child can lead, whether you do it together, or whether a grown-up does one step. An adult should be present for all of them, and you should check allergies (egg, milk, wheat, latex, yeast and foods to taste are flagged) and keep small parts away from under-threes.
No. Kitchen Scientist is educational content from a training company. It cannot assess your child, your kitchen or your classroom. Use your own judgement, follow your school's policies if you teach, and speak to a qualified professional about any health, allergy or developmental concern.
Use the one-one rule from the guide: one sentence and one science word, after your child has had a go at explaining first. Each card has a Big idea line you can read out, and the Why Behind the Wow cheat sheet gives you the fuller, accurate version for follow-up questions.
Pepper Scatter. It needs a plate of water, ground pepper and a dot of washing-up liquid, takes five minutes and looks like magic. It is also a gentle way to practise asking for a prediction before anything happens.
Yes. The licence covers your own family, class or club. The guide has a chapter on parties and classrooms, and the Party and Classroom Plans cheat sheet has running orders for a 60-minute party, a 45-minute lesson and a six-week club. If you teach, you can measure your own starting point with AssessAll's Lesson Design and Questioning Technique Assessment for Teachers and Trainers, or the Early Years and Childcare Practice Judgment if you work with younger children.
Yes. The Ink-Saver Experiment Cards are outline versions of all 30 cards for black-only printing, and children can colour them in. The lab sheets use very little colour. Print on A4, or on US Letter with fit to page selected.
Children learn most by doing, then talking about what they did. The kit builds that in with prediction, observation and explanation at every step. If you want to turn the same idea into a development plan for yourself or your team, Jobulary's article on the 70-20-10 model explains why learning by doing matters for adults too.
Digital kits are non-refundable once downloaded. We will put things right if a file is corrupted and not fixed within 3 working days, if you were charged twice, or if delivery failed.
₹499 including 18% GST for buyers in India, or $15 for buyers outside India. One-time payment, no subscription, with an automatic invoice.
Instantly. Your download page opens the moment payment succeeds, and a permanent download link is emailed to you. Download each file separately or everything in one ZIP.
Any of the usual tools: Excel or Google Sheets for spreadsheets, Word or Google Docs for templates, Adobe Acrobat Reader, Preview, Xodo or GoodNotes for the fillable PDFs, and Google, Outlook or Apple Calendar for the calendar plan.
Because it is a digital download, kits are not refundable once downloaded. We always refund a duplicate charge or a failed delivery, and if a file is corrupted and we cannot fix it within 3 working days. Full terms: bodhih.org/refunds.
Yes. Team and company licences, and workshops on this topic run by Bodhih Training, are available. Write to solutions@bodhih.com or call +91 99000 11601.