Help L&D teams design immersive learning that works — before someone commissions another 'PowerPoint in a headset'.
Immersive Learning Design for AR/VR/XR is a 2-day design-studio programme on the IMMERSE framework. Participants learn to decide when immersive is right, map branching scenarios, write VR scripts, brief vendors and measure impact — without writing a line of code. Fully designed by Bodhih Training.
- IMMERSE: Intent, Medium, Map, Engage, Realise, Scale, Embed — a complete design system for immersive learning
- Designer-Not-Developer principle: no coding, 3D modelling or hardware set-up
- Participants work on a real brief and leave with a design portfolio — scenario map, script, storyboard, vendor brief, measurement plan
- Paper-based and platform-agnostic tools, with Miro templates for virtual delivery
Immersive Learning Design for AR/VR/XR Trainer Toolkit by Bodhih Training — built on programmes delivered to 2,000+ companies since 2008.
The workshop is on the calendar. The material isn’t.
Everyone wants VR. Few know how to design it
Stakeholders ask for immersive training, but most L&D teams have never been taught to design for it. Building a credible programme on a fast-moving subject from scratch is a heavy lift.
Too technical, or too theoretical
Many XR courses slide into software tutorials; others never get past the hype. L&D professionals need design and commissioning skills they can use on the next brief.
Expensive mistakes are invisible until launch
Without suitability tests, scripting discipline and review criteria, organisations commission experiences they can't evaluate. You want a programme that builds that judgement.
Picture the evening before your programme.
Picture the opening session. Each participant brings a brief — often one that simply says 'we want VR training'. You start with Intent and the IMMERSE suitability test, and for the first time the room has a rigorous way to say when immersive is right and when it isn't.
Then the studio begins. Medium compares AR, VR and XR; Map turns learning goals into scenario architecture and branching; Engage explores the presence triggers that make an experience feel real. Participants write immersive scripts and sketch VR storyboards, and live peer critique sharpens every draft. None of it needs specialist software — the tools are paper-based, with Miro templates if you run it online.
In the final stretch, Realise, Scale and Embed cover vendor briefing, quality review, measurement and ROI modelling. A capstone design sprint pulls it together, and each person leaves with a complete design portfolio for a real brief.
After the first cohort, you'll find the next VR brief that lands on an L&D desk gets a far better answer.
What you will deliver
A complete design, sequenced and timed — so every session has a purpose and every activity lands.
- Framework
- IMMERSE — Intent, Medium, Map, Engage, Realise, Scale, Embed
- Length
- 2 days · 14 contact hours
- Method
- Design studio, real brief, live peer critique, capstone sprint
- Technical skills
- None — designer, not developer
- Audience
- L&D designers, leaders and commissioners
- Key output
- A complete immersive design portfolio
Intent — is immersive the right answer?
The suitability test that rules VR in or out with evidence.
Medium — AR, VR or XR
Comparing modalities and matching them to the learning need.
Map — scenario architecture
Branching design that turns objectives into decisions and consequences.
Engage — presence and engagement
The presence triggers that make an experience feel real enough to learn from.
Realise — scripts and storyboards
Writing immersive scripts and VR storyboards, with live peer critique.
Scale — briefing and reviewing vendors
Vendor briefs and quality-review criteria for commissioning with confidence.
Embed — measurement and ROI
Measurement frameworks and ROI modelling, closing with a capstone design sprint.
Everything for the room. Nothing left to build.
Unlocks the moment you pay. Until then, here is exactly what you will be downloading.
What your participants will be able to do
Designed for L&D and instructional designers receiving VR/AR briefs; L&D leaders who commission or approve immersive projects and business stakeholders who sponsor immersive learning — any level of VR experience.
- Decide systematically whether an immersive solution is right for a learning need
- Compare AR, VR and XR and choose the medium that fits the brief
- Design scenario architecture with meaningful branching for a real brief
- Apply presence triggers and engagement design to an immersive experience
- Write an immersive script and a VR storyboard
- Brief a vendor and review a prototype with genuine design criteria
- Build a measurement framework and an ROI model for immersive investment
Walk in with data. Walk out with proof.
Trainers who measure before and after design sharper sessions — and get rebooked. AssessAll, our sister assessment platform, has assessments that sit naturally alongside this programme.
Walk in knowing where every participant starts.
Pair Immersive Learning Design for AR/VR/XR with an AssessAll assessment. Participants take it before the workshop, so you can tune the emphasis to the room; they retake it afterwards, so you can show the client what actually moved. Better-targeted sessions, and evidence that wins the next booking.
- Lesson Design and Questioning Technique Assessment for Teachers and TrainersView assessment ↗
- Training Evaluation and Programme Effectiveness Assessment for L&D and HR TeamsView assessment ↗
Nothing quite fits? Create your own assessment on AssessAll, or ask the AssessAll team to build one around this programme’s objectives for you.
That is the design work already done for you — research, session plans, slides, activities and assessments. Spend it facilitating, selling your next programme, or simply switching off.
The honest comparison
| Building it yourself | This toolkit | |
|---|---|---|
| Time to a deliverable programme | 60–120 hours of design | Ready today |
| Session plan with timings | Built from scratch | Included, minute by minute |
| Activities, role plays, cases | Hunted down one by one | Written for this programme |
| Assessment and feedback | Often skipped | Instruments and forms included |
| Virtual delivery version | A second project | Guide included |
| Cost | Your weekends | One payment |
Made for people who stand at the front of the room
Learning design consultants
Add a credible immersive-design programme to your portfolio without needing to be an XR developer yourself.
Corporate L&D academies
Build in-house capability to scope, commission and evaluate immersive learning before the next big spend.
Training companies
Offer clients an independent, vendor-neutral programme that helps them buy immersive learning wisely.
18 years in real training rooms, packaged for yours.
Bodhih Training has designed and delivered corporate programmes since 2008 — for first-time managers, sales teams, leadership cohorts and whole organisations. These toolkits are that reach, distilled: the structures, activities and materials that hold up in front of real participants, written so another trainer can pick them up and deliver with confidence.
Three steps from here to the room
- STEP 1
Buy in two minutes
Name, email, pay with UPI, card or netbanking. No account to create.
- STEP 2
Download instantly
Your download page opens at once, and a permanent link lands in your inbox.
- STEP 3
Brand it and deliver
Every file is editable Word or PowerPoint. Add your logo, your examples, and run it.
Design the experience before you buy the headset.
Download the IMMERSE programme and give L&D teams the confidence to design, brief and judge immersive learning properly.
Licensed to the buyer to deliver this programme to their own participants and clients, in person or online, and to adapt and brand the material. Reselling or redistributing the files is not permitted.
The rest of the Bodhih family, when you need it
Make the workshop last beyond the room
A workshop is two days; the behaviour change takes months. Jobulary turns assessment evidence into a focused individual development plan (IDP) — a few quarterly objectives built on real work, re-measured honestly. Give every Immersive Learning Design for AR/VR/XR participant a plan to carry forward.
IDPs are launching soon — the working demo is free to explore now, no sign-up.
Rather have us deliver it?
If you want Immersive Learning Design for AR/VR/XR run for your organisation by Bodhih Training’s own facilitators — in person, live virtual or blended, customised to your context — we deliver it end to end.
solutions@bodhih.com · +91 99000 11601. Building your own facilitation skills? See Bodhih’s Train the Trainer certification.
Immersive Learning Design for AR/VR/XR toolkit — FAQs
Already bought? Resend my linkWhat is the IMMERSE framework for immersive learning design?
IMMERSE is a seven-step design system — Intent, Medium, Map, Engage, Realise, Scale, Embed — that takes a practitioner from deciding whether immersive technology suits a need, through scenario, script and storyboard design, to vendor briefing, measurement and ROI.
Do participants need VR experience or coding skills?
No. The programme follows a Designer-Not-Developer principle. Nobody codes, models environments or configures hardware, and it suits first-time VR users as well as experienced practitioners.
Can immersive learning design be taught virtually?
Yes. The core design tools are paper-based and platform-agnostic, and Miro templates are provided so the studio activities and peer critique work online.
What exactly do I get in the Immersive Learning Design for AR/VR/XR trainer toolkit?
14 editable files: Training Design Document, Facilitator Guide, Slide Deck — Simple Backup, Slide Deck — Main, Virtual Delivery Guide, Participant Workbook, Pre-Work Material, Case Studies, Role-Play Scenario Pack, Quick Reference Cards, Assessment Instruments, Participant Feedback Form, Certificate Template, Marketing Toolkit. Word and PowerPoint formats, so you can add your own branding and examples — and a single ZIP to download everything at once.
How much does the Immersive Learning Design for AR/VR/XR toolkit cost?
₹2,999 including 18% GST for buyers in India, or $29 for buyers outside India. One-time payment, no subscription, with an automatic invoice.
How and when do I receive the files?
Immediately. Your download page opens the moment payment succeeds, and a permanent download link is emailed to you. The link works from any device without a password.
Can I deliver this programme to my clients and put my own logo on it?
Licensed to the buyer to deliver this programme to their own participants and clients, in person or online, and to adapt and brand the material. Reselling or redistributing the files is not permitted.